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The game finally gave players endearing characters weaved into a tale that was as exciting as the action.

Despite this, Grand Theft Auto II I easily allowed players to go off the rails and take missions from multiple people at their own discretion, letting them progress through the story at their own pace.Ī minimap was added to Grand Theft Auto III, along with better interchange between driving and on-foot mechanics. The storyline was a highlight of the game, with much more depth than the previous entries in the series. It moved away from the top-down view from the first two major Grand Theft Auto titles, and moved into its own 3D, third-person world. GTA III (2001) was the turning point in the series.

3D Era - Grand Theft Autos III - San Andreas The game had a few shortfalls, chief among them being a linear progression system that later GTA titles have moved away from. The game even featured a live-action intro scene filmed by Rockstar Games, which saw criminal Claude Speed before he was assassinated by a crime syndicate. The map consisted of the one city, and once players had finished the missions in one area, another was opened. There were many variations of cars and guns for players to cause mayhem with. GTA II had a top-down gameplay view and the characters were 2D sprites. Related: GTA 6 Trailer Reveal Message In The Weeknd Music Video Confuses Fans It was also the debut for the iconic GTA garage, a location where players could take their stolen autos to have expensive upgrades installed, despite blowing them up minutes later. Grand Theft Auto II introduced a few significant features to the GTA series, including a health meter, save points within levels, and various side missions, such as big rig hauling and driving a taxi cab. Crime is the main attraction again, as players are tasked with stealing cars, gunning down police, and rising in rank among various criminal syndicates. This edition was set in an unspecified town called Anywhere, USA, a futuristic town in an unknown time.

GTA II was a swift follow-up after the two London expansion packs were released, coming out in late 1999. Grand Theft Auto II followed in its footsteps, and solidified the series as a mix between driving, shooting, and various criminal activity. These games featured a top-down 2D view and allowed players to engage in criminal missions much like the titles that would come after it. Grand Theft Auto was released in October of ’97 and had two sequels, called London 1969 and London 1961, that were released in 1999.
